AI Insights · Timothy · July 2024
Top 5 Battlefield Commander Games in Uruguay - Q2 2024
In Q2 2024, the top 5 Battlefield Commander games on a unified platform in Uruguay showed varied performance trends in downloads, revenue, and active users, with [Clash Royale](https://app.sensortower.com/overview/568a601402ac64a409000104?country=US) leading in several metrics.
During Q2 2024, the top 5 Battlefield Commander games in Uruguay exhibited diverse performance trends across downloads, revenue, and active users, according to data from Sensor Tower.
Clash Royale showed notable fluctuations in revenue, starting the quarter at approximately $4.3K and experiencing a dip to around $2.5K by the end of April. It saw a resurgence with revenue peaking again at $4.1K in early May, before stabilizing between $2.4K and $3.4K for the remainder of the quarter. Downloads for the game steadily declined from over 2.3K at the beginning of April to about 1.5K by the end of June. Weekly active users also saw a downtrend from around 137K to 118K, with a slight recovery mid-June.
We Are Warriors! had a modest revenue performance, with peaks of $71 and $58 in late May and early June respectively. Downloads saw a significant drop from 569 in early April to 127 by mid-June, but rebounded to 427 by the end of the quarter. Active users remained relatively stable, fluctuating around 2.5K throughout the quarter.
The Army experienced minimal revenue, with a notable peak of $34 in late April. Downloads declined sharply from 738 in mid-April to just 22 by the end of June. Weekly active users peaked at 1.1K in April but gradually decreased to 377 by the end of June.
Art of Conquest : Airships had steady revenue, peaking at $46 in early June. Download numbers remained consistent, averaging around 225 to 278 per week. Active users hovered around the 500 mark, peaking at 548 in early May before slightly declining towards the end of the quarter.
Country Balls: World War showed minimal revenue, with no significant peaks. Downloads decreased from 226 in early April to 45 by mid-June but saw an uptick to 110 by the end of the quarter. Active users remained stable, around the 8.9K mark, with a slight increase to 8.6K by the end of June.
For more detailed insights and data, visit Sensor Tower.